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研究生: 邱澤鈞
Ciou, Ze-Jyun
論文名稱: 引導式多媒體互動網路教學系統
A guided multimedia interactive E-learning system
指導教授: 陳立祥
Chen, Lih-Shyang
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 電機工程學系
Department of Electrical Engineering
論文出版年: 2011
畢業學年度: 99
語文別: 中文
論文頁數: 95
中文關鍵詞: E-mentoring概念圖模擬機制PBLWEB2.0
外文關鍵詞: E-mentoring, concept map, Simulation, PBL, WEB2.0
相關次數: 點閱:72下載:5
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  • 隨著時代的進步,人們學習進修的方式也不斷在改變,利用網際網路的技術做成數位教材及教學活動,能有效提昇學生的學習興趣和效率。本研究透過資訊技術將互動式的使用者介面以及引導式的教學結合,透過多媒體呈現教材的方式,實作出一套線上教學系統。師生間透過此系統能有更多元的學習,同時學生也能透過本系統進行自我學習,讓學習能夠突破時間與空間的限制。
    本研究提出一套整合數位教學課程架構、流程圖式引導教學機制、模擬實際操作機制、想法建構與分析機制,做成一個新的學習模式。各功能機制相輔相成有效加強教學的彈性、多元性。藉由此系統無時間限制、無地點限制、豐富多媒體內容、重複使用等等的特性,回歸以學生為出發點的學習目標。並納入Web2.0 概念,融合互動創意元素活用於知識教育與學習各環節上。透過與專業教師的合作,從學生得到的回饋,印證此系統的價值。

    As technology keeps making progress, people have changed the ways they learn. By taking advantage of internet technology, we have developed a learning system to digitize the learning materials and learning activities to improve the learning effectiveness and efficiency. This thesis makes use of the interactive user interface and multimedia presentation to guide the students to learn. The students can also use the system to learn without the limitation of the time and space.
    The system integrates the learning material structures, workflow guidance mechanisms, simulation of real operations, and concept-map development to form a new learning paradigm. The new paradigm makes learning more flexible and diversified. The system provides more multimedia contents, more reusable learning materials that have less limitation of the time and space. The system also makes the learning more student-centric. It also adopts the concept of Web2.0 and interactions between the learners and instructors for the learning. Through the cooperation with some domain experts, the feedbacks from the students prove that the system does improve the learning results.

    § 中文摘要 § 1 § 英文摘要 § II § 誌謝 § III § 目錄 § IV § 表目錄 § VI § 圖目錄 § VII 第1章. 導論 1 1.1背景暨研究動機 1 1.2研究目的 2 第2章. 理論基礎與文獻探討 4 2.1目前相關系統及研究 4 2.2設計理念與方法 6 2.3名詞釋義 8 第3章. E-MENTORING 13 3.1簡介 13 3.2分析 14 3.3設計與實作 16 3.3.1教案筆記與發音機制(畫線機制發音) 16 3.3.2字彙工具 22 3.3.3字庫機制 24 3.3.4因果關係機制 26 3.3.5心智圖 27 3.3.6文章編輯工具 30 第4章. CONCEPT MAP 34 4.1簡介 34 4.2 分析 34 4.3 設計與實作 35 4.3.1編輯工具 37 4.3.2 節點比對機制 44 4.3.3標籤比對機制 47 4.3.4路徑比對機制 52 4.3.5呈現方式 59 4.3.6分析統計 66 第5章. SIMULATION 70 5.1簡介 70 5.2分析 70 5.3設計與實作 71 5.3.1輸入/輸出 75 5.3.2圖形題機制 77 5.3.3比對評比機制 85 第6章. 結論與未來展望 88 6.1研究成果 88 6.2未來展望 90 § 參考文獻 § 94

    § 參考文獻 §
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