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研究生: 林欣穎
Lin, Shin-Ying
論文名稱: 基於多重校正板與單相機之三維模型重建技術
3D Model Reconstruction Based on Single Camera and Multiple Calibration Boards
指導教授: 楊家輝
Yang, Jar-Ferr
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 電機工程學系
Department of Electrical Engineering
論文出版年: 2010
畢業學年度: 98
語文別: 中文
論文頁數: 75
中文關鍵詞: 三維物體重建平面轉移矩陣紋理映射
外文關鍵詞: 3D reconstruction, Homography, texture mapping
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  • 近幾年,三維虛擬實境應用於網路遊戲與網路社群之風行,三維模型重建技術逐漸成為相當受到重視的課題。因此,本論文希望提出一套完整流程,在增加重建精確度以及方便性的前提下,從靜態彩色物件之多重影像中自動提取所需的三維資訊,重建出具紋理的三維模型。
    三維模型重建的流程包括,取得相機的內部參數後,用KLT演算法從影像序列中篩選不同角度的影像,再經由多校正板之間的連結性,解決特徵點被遮蔽的問題並取得校正參數。利用RANSAC取得適當的特徵匹配點,從相鄰影像的平面轉移矩陣資訊,將物件從多塊校正板和背景中分離切割。從實驗結果顯示我們可成功重建正確三維模型及其表面紋理。

    Due to applications of virtual reality in on-line games and social networking, the 3D model reconstruction becomes an important topic in recent years. In this thesis, in order to increase the accuracy of reconstruction and the premise of convenience, we propose a system which automatically extracts the 3D information and reconstructs a textured 3D model from multiple images of a static color object.
    For the 3D model reconstruction, the calibration of the camera intrinsic parameters should be conducted first. Then, we select the images from different angles by Kanade-Lucas-Tomasi (KLT) algorithm and use the link between multiple calibration boards to solve the problem of covered feature points and finally to estimate the camera parameters. After filtering out incorrect feature points by RANSAC method, the homography matrix of adjacent images can be computed. By homography matrix and background subtraction technique, we can separate the object of multiple calibration boards and segment it from background. To verify the proposed reconstruction procedure, the experiments show that we can successfully estimate the 3D model reconstruction and surface texture mapping.

    摘 要 iv Abstract v 誌 謝 vi 目 錄 viii 表目錄 xi 圖目錄 xi 第 1 章 緒 論 1 1.1 研究背景 1 1.2 研究目的與動機 3 1.3 相關研究 4 5B1.3.1校正參數的擷取 4 6B1.3.2虛擬外殼重建 8 1.4 論文章節概要 9 第 2 章 相機幾何概述及相機校正 10 2.1 相機模型概述 11 2.2 平面投影幾何 15 2.3 極線幾何 18 2.4 相機內部參數校正 24 第 3 章 三維模型重建系統 28 3.1 流程概述 28 3.2 相機內部參數擷取 30 3.3 多重校正板之相機參數校正 31 3.3.1 篩選影像序列 31 3.3.2 校正圖形設計與偵測 33 3.3.3 單一校正板估計外部參數 34 3.3.4 多重校正板之連結性 37 3.4 輪廓擷取 39 3.4.1 背景去除 40 3.4.2 校正板移動偵測與切割 42 3.5 虛擬外殼重建 46 3.5.1 虛擬外殼重建原理 46 3.5.2 虛擬外殼之空間區域 49 3.5.3 建構三角網格 50 3.6 模型之虛擬外殼紋理重建 52 3.6.1 紋理對應 53 3.6.2 紋理錯誤修復 56 3.7 小結 57 第 4 章 實驗結果之分析與比較 59 4.1 實驗設備簡介 59 4.2 三維重建模型成果與分析 60 4.2.1 相機內部參數 60 4.2.2 多塊校正版連結 61 4.2.3 物件分割 63 4.2.4 重建模型展示 65 4.2.5 紋理映射與除錯 67 第 5 章 結論與系統未來展望 70 5.1 結論 70 5.2 未來展望 71 參考文獻 72

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