| 研究生: |
江秉書 Chiang, Binsu |
|---|---|
| 論文名稱: |
「Individual Sense」:
以「個人感知」探討空間隱私與涵構覺察 「Individual Sesne」: Scenario-based Digital Design for Enhancing Users’ Awareness |
| 指導教授: |
邱茂林
Chiu, Mao-Lin |
| 學位類別: |
碩士 Master |
| 系所名稱: |
規劃與設計學院 - 建築學系 Department of Architecture |
| 論文出版年: | 2006 |
| 畢業學年度: | 94 |
| 語文別: | 中文 |
| 論文頁數: | 146 |
| 中文關鍵詞: | 隱私控管 、個人化介面 、情境腳本 、智慧住宅 、涵構覺察 、人機互動 、介面設計 |
| 外文關鍵詞: | interface design, Context aware, Smart house, Scenario-based design, privacy control, human-computer interaction, individualized interface |
| 相關次數: | 點閱:101 下載:5 |
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隨著資訊時代來臨,資訊不再限於虛擬網路或電腦硬碟空間中;透過實體建築空間為介面,資訊得以在實體空間中擴增為實境展示。更因資訊大量快速地在實體空間中流通,對個人資訊的保護更顯得重要,隱私需求更加提高。隱私維持的方式也不只在於視覺上不被窺伺,更需要深入討論空間中資訊流動的隱私維持方式,及個人心理層面的舒適度。
為了整合智慧空間設計,智慧介面設計漸漸為各領域注重。除了成為虛擬及實體空間與使用者間的互動介面外,更需要針對個人化的需求產生學習推測使用者的行為。在本論文中,將維持隱私性之議題設為主軸,建立個人在生活空間中的行為模式。以情境模擬方式,重現單一及多方使用者在空間中互動時產生的差異性及衝突。並以這些情境腳本為探討智慧化介面「Individual Sense」做隱私維持的。
在本論文的研究步驟包括:
(1)個案分析:研究分析建築空間對隱私維持的傳統方式,回顧智慧住宅及互動式介面的發展,並歸納出智慧化介面設計存在的必要性為整合實體空間、資訊與使用者互動間的方法。
(2)情境模擬:藉著撰寫不同的情境腳本探討使用者的差異性。使用者間的一致性會對某件事物產生一致的認知,亦稱為「常識(Commonsense)」;而使用者之間差異性則會產生個人化的經驗法則。以情境模擬個人化生活劇本,探討多數使用者間因差異性產生的衝突,並以智慧化介面「Individual Sense」找尋一個解決衝突的平衡點。
(3)空間設計:著重在以情境模擬智慧化介面「Individual Sense」對生活情境產生應對的方式,並且在智慧空間與使用者的互動時,幫助使用者產生對生活空間及其他使用者存在感的認知。
經上述研究發現:藉由智慧化介面設計「Individual Sense」可提升使用者對環境涵構的認知,特別是提升其生活品質及個人隱私的維持,並得以改善與空間內其他使用者之間的人際關係。系統的機制能夠根據使用者背景與經驗對事件優先順序判斷。後續研究將以不同使用者的背景做為個人化智慧介面設計的調整參數,探討多方網路相連後對使用者生活品質的改善。
While designing an space to enhance living conditions, the privacy is an issue that is never been neglected. In the information era, through the leap of technology, information flows not only in a virtual space, but is displayed in physical spaces. Much personal information is revealed in information flow. The privacy issue is more concerned comparing with the old days. Privacy is not only about a visual factor in physical space, but also the capability to access individual information physically and virtually. Therefore, the aim of this research paper is focusing on maintaining users’ privacy in a smart space which is adaptive to different users for enhancing the user’s awareness in his/her daily life.
With the help of smart materials, sensory technology, and the human-computer interaction, a space is no longer a concrete building only. Smart interface design integrates the development of smart space design, and it becomes the bridge of users and a space. By the help of a smart interface, users are able to keep the own privacy and to be aware of not only the context of a space itself but also the existences of other users.
In this research paper, the “Individual Sense”, a smart interface design which is individualized and adaptive to the different users, is presented as the integration of smart detection and sensory technology and also the solution of privacy control. “Individual Sense” will assist the users to obtain keen awareness of others’ existences and the condition of the living space.
This study conducts in-depth exploration of privacy issue in spatial design by examining design alternative, the conflicts, and the interaction between users and space. The findings include: (1) Individual Sense can aware individual activities for activating smart devices and interfaces, (2) privacy issues are important in accordance with user background, activities, and information, and (3) functionality of smart device and accessibility of information as well as physical objects are critical for future spatial design in respond to privacy concerns. User behaviors, interface evaluation, discussion, and further development will be reported. The behavioral and interface evaluation, discussion, and further development will be reported.
英文文獻
[1] Bonanni, L., Lee, C.H., and Selker, T. "Attention-Based Design of Augmented Reality Interfaces." Short paper in proceedings of Computer Human Interaction (CHI2005), Portland 2005
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日文文獻
[1] 安藤忠雄/著. Le Corbusier : Houses, 日本/Dai Nippon Printing Co. 2001
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[4] 邱茂林/著. CAAD TALK 3:數位建築發展. 台北/田園城市2003
[5] 邱茂林/著. CAAD TALK 4:透視數位城市. 台北/田園城市2005
[17] 邱茂林/著. CAAD TALK 5:透視智慧環境. 台北/田園城市2005
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中文博碩士論文
[1] 李佳勳/著 互動式媒體:以感官多模式探討數位設計環境中人機互動介面設計與應用實例 2002
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[3] 儲裕娟/ 著 互動式工作空間 2003
[4] 黃郅鈞/ 著 數位編織 :虛擬環境中資訊視覺化探討 2004
[5] 彭瑞章/ 著 引導與探索 :虛擬展示空間之介面探討 2004
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網頁資料
http://www.aaai.org/AITopics/html/common.html
http://www.media.mit.edu/
http://web.media.mit.edu/~hugo/conceptnet/
http://csc.media.mit.edu/CSAppsOverview.htm
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http://www.joelsandersarchitect.com/
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http://ilab.usc.edu/bu/theory/
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