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研究生: 游舜勛
Yu, Hsun-Shun
論文名稱: 魚眼攝影機與飛行時間距離感測器之校正
Calibrations for Fisheye Camera and Time-of-Flight Sensor
指導教授: 連震杰
Lien, Jenn-Jier
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 資訊工程學系
Department of Computer Science and Information Engineering
論文出版年: 2014
畢業學年度: 102
語文別: 英文
論文頁數: 34
中文關鍵詞: 魚眼攝影機觀測球飛行時間離群值估計
外文關鍵詞: Fisheye camera, viewing sphere, time-of-flight, outlier estimation
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  • 在本論文中,我們提出一個不需要使用棋盤格的魚眼攝影機校正方法,我們將二維的影像透過一個投影方程式投影至三維球體表面上。利用三維球體的物理性質,我們可以在三維球體的中心建立虛擬攝影機,並將球體表面投影至虛擬攝影機的影像平面上,得到一個沒有形變失真的影像結果。
    對於飛行時間距離感測器測得之深度資訊的校正,在使用平滑化演算法之前,我們使用一個基於穩定非區域性均值濾波器的離群值估算方法將離群值濾除。為了使結果更好,在平滑化時除了使用深度資訊外,我們可以在深度與色彩影像對準後,將色彩資訊也加入到平滑化演算法之中。與原始演算法相比,我們的方法在不失去精準度的情況下大幅縮小程式運算量。

    We propose a real-time fisheye calibration method without using chessboard. We project 2D image back to 3D viewing sphere according to a fisheye distortion function. With the properties of 3D viewing sphere, we set a virtual camera at centroid of viewing sphere; project the sphere surface to image plane of virtual camera and get a non-distorted image result.
    For depth data from time-of-flight sensor, we use an outlier estimation method to remove outliers before applying smooth algorithm based on robust non-local means filter. To get a better smooth result, color information can be taken into account as additional weights factor for smoothing filter by aligning depth sensor and color camera. Comparing with original robust non-local means filter, our method reduce computational cost without losing PSNR.

    摘要 IV Abstract V 致謝 VI Contents VII List of Tables IX List of Figures X Chapter 1. Introduction 1 Chapter 2. Fisheye Camera Calibration 2 2.1 Related Work 3 2.2 System Flowchart 5 2.3 Manual Aliment Between 2D Image and 3D Viewing Sphere 7 2.4 Coordinate Inverse-Projection from 2D Image to 3D Viewing Sphere 9 2.5 Compute ROI on 3D Sphere Surface Coordinate Based on View Direction 11 2.6 ROI Projection form 3D Viewing Sphere to 2D Calibrated Image 12 2.7 Experimental Results 13 Chapter 3. Time-of-Flight Calibration 16 3.1 Related Work 17 3.2 System Flowchart 19 3.3 Pixel-Wise Outlier Estimation Using EM algorithm 20 3.4 Smooth by Depth Weight Using Robust NL-Means Filter 24 3.5 Smooth by Aligning Depth and Color Weights 25 3.6 Experimental Results 29 Chapter 4. Conclusion 31 Reference 32

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