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研究生: 羅雅瓊
Luo, Ya-Chiung
論文名稱: 應用於深度資訊立體視訊之以物件為基礎的還原演算法
An Object-based Recovery Algorithm for Depth-based 3-D Videos
指導教授: 戴顯權
Tai, Shen-Chuan
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 電腦與通信工程研究所
Institute of Computer & Communication Engineering
論文出版年: 2011
畢業學年度: 99
語文別: 英文
論文頁數: 57
中文關鍵詞: 立體視訊H.264/AVC物件基礎動作向量
外文關鍵詞: error concealment, 3-D video, H.264/AVC, object-based MV
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  • 在即時視訊傳輸過程中當發生封包遺漏時,會造成連續多張畫面品質下降。許多錯誤隱藏演算法已被提出來,但大多只適用於部分巨方塊遺失,因此本論文提出一個應用於3-D 視訊的高效率全畫面還原演算法。視訊畫面可視為由不同的物件所組成,因此利用擬真動作向量以及3-D視訊中的深度資訊,對各物件求出動作向量。本論文中將動作向量一致並擁有相似深度資訊的像素定義為相同物件,其動作向量稱為以物件為基礎的動作向量,並將參考畫面中的各物件利用其動作向量外插至相對應的位置,藉以重建所遺失的全畫面。但考量到計算複雜度,本論文只對參考畫面中的高頻區域執行以物件為基底的動作向量初估計。由實驗結果顯示,大部分情況下,我們的演算法能提供較佳之視覺品質與較高之信躁比(PSNR)。

    In real-time video transmission, the loss of packet results in visual quality degraded for the succeeding frames. Many error concealment algorithms have been proposed to overcome the channel error, but most of them can work in case of losing macro blocks just a part of the full frame. This algorithm proposes an efficient full frame algorithm for depth-based 3-D videos. Each frame can be regarded as combination of objects. True motion estimation (TME) and depth map are exploited to calculate the motion vector (MV) for each object. In this thesis, the object is defined as the pixels with the same MV and similar depth value. We refer to the MV for the object as object-based MV. Each object in reference frame can be extrapolated to reconstruct the damaged frame by the object-based MV. In the consideration of computational complexity, in this method, only the high frequency regions need to execute TME. From the simulation results, our algorithm gives better visual quality and PSNR in most cases.

    Contents i List of Tables iii List of Figures iv Chapter 1 Introduction 1 Chapter 2 Background and Related Work 4 2.1 Introduction to H.264/AVC 4 2.1.1 Video Encoding 4 2.1.2 Intra-frame Prediction 5 2.1.3 Inter-frame Prediction 5 2.1.4 H.264/AVC Video Structure 6 2.2 Multi-View Video Coding 7 2.2.1 Stereo Video Coding 7 2.2.2 Depth-Map 8 2.3 Error concealment 8 2.3.1 Boundary Matching Algorithm 10 2.3.2 Motion Estimation Algorithm 11 2.4 Hybrid MV Estimation Frame Concealment Algorithm 12 2.4.1 Pixels Classification 13 2.4.2 MV Extrapolation 14 2.4.3 MV Selection 15 2.5 True Motion Estimation 16 2.5.1 Predictive Motion Vector 18 2.5.2 Update Vector Set 19 2.5.3 Distortion Criterion 20 Chapter 3 The Proposed Object-based Full Frame Concealment Algorithm 21 3.1 The Visual Distinctive Region Decision 24 3.2 Multi-pass True Motion Estimation and Object-based MV Refinement 26 3.3 Object-based MV Extrapolation and Overlapped Regions Processing 29 3.4 Motion Compensation 30 3.5 Uncovered Regions Processing 30 Chapter 4 Simulation Results 32 4.1 Test Environment 32 4.2 Simulation Results 32 Chapter 5 Conclusions and Future Works 53 5.1 Conclusions 53 5.2 Future Works 54 References 55 Biography 57

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