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研究生: 陳劭農
Chen, Shao-Nung
論文名稱: 電腦輔助教學系統應用於隱性知識之自主學習
Computer Assisted Instruction System for Autonomous Acquisition of Tacit Knowledge
指導教授: 陸定邦
Luh, Ding-Bang
學位類別: 博士
Doctor
系所名稱: 規劃與設計學院 - 工業設計學系
Department of Industrial Design
論文出版年: 2014
畢業學年度: 102
語文別: 英文
論文頁數: 56
中文關鍵詞: 電腦輔助教學透視圖學手繪草圖設計教育社群網路同儕互評
外文關鍵詞: Computer-Assisted Instruction (CAI), Perspective Drawing, Freehand Sketch, Design Education, Social Network Sites (SNSs), Peer Assessment.
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  • 術科技能的培養,除了需吸收外顯知識之外,更強調的是隱性知識的培養。然而,隱性知識的獲取,不但耗費時間長、過程更仰賴專家的指導與修正,以累積正確的經驗。然而,在缺乏標準答案與學習資源的環境下,學習者多無法獲得即時的建議並修正其錯誤,導致學生無法藉由自主練習,有效的提升技能水準。
    為改善此問題,本研究以表現技法之學習為對象,建構一電腦輔助繪圖教學課程,包含二繪圖修正系統與一線上草圖討論平台。透過繪圖修正系統之偵錯機制,可根據使用者的手繪兩點透視正立方體與透視圓柱圖面,即時提供正確參考答案,協助使用者累積正確的知識與經驗;線上草圖討論平台則可協助使用者分享、觀察、並討論手繪草圖學習成果與心得,藉由同儕互評之機制,學生可獲得針對個人圖面問題之修正建議。
    本研究共進行三階段之教學實驗,以分別檢驗此二繪圖教學系統與討論平台之效用。實驗結果顯示,本研究所提出之繪圖修正系統,可有效提高學生自主學習之品質,產生顯著優於傳統教學之學習成效,且繪製出正確度優於專家之圖面,驗證此二系統之有效性。另一方面,經過一學期的線上討論平台教學訓練後,實驗組學生不但表現出與專家相近之草圖評分能力,更在手繪能力上,展現優於對照組的學習成效。透過本課程,可在學生自主訓練與同儕合作學習的狀況下,有效提升學生學習動機與成效,驗證本課程的有效性。

    Expertise in skill-based subjects depends not only on the acquisition of explicit knowledge, but also on the accumulation of tacit knowledge. Tacit-knowledge acquisition is a lengthy process that requires extensive training and instruction from subject specialists, who must ensure that learners have access to the most up-to-date industry information and standards. Unfortunately, in cases where such knowledge base and supporting teaching resources are not readily available, learners are not able to benefit from constructive criticism and opportunities to make timely corrections. Consequently, learners are unable to improve their skills through self-training. This challenge is particularly acute in fundamental design subjects such as freehand sketching.
    This study addresses this educational challenge by proposing a new computer assisted instruction (CAI) graphic curriculum, including two sketch training systems and an online sketch discussion platform. The two sketch training systems are equipped with a built-in error-checking component, which provides instant corrective feedback to every freehand-sketched cube and circle in perspective, respectively. Thus, assisting learners to acquire correct knowledge and experience. The discussion platform was created on Facebook that utilizes the learning characteristics essential to developing proficiency in freehand sketching, including practice, observation, and comments. Through the process of peer-assessment, students can obtain personalized suggestions.
    The proposed curriculum’s feasibility and practicality were evaluated through a series of teaching experiments. The results indicated that the sketch training systems can improve the quality of self-training, and that the proposed systems were found to be more effective than traditional instructions in advancing sketching techniques.
    On the other hand, after utilizing the online sketch discussion platform for one semester, the experimental group showed their sketch critic ability to be similar to the professionals’ and demonstrated significant improvement in sketch quality performance over the control group. The proposed curriculum can effectively increase students’ learning motive and performance through self-training and cooperative learning, demonstrating its feasibility, practicality, and effectiveness.

    CONTENTS 摘要 I ABSTRACT II CONTENTS III LIST OF TABLES V LIST OF FIGURES VI CHAPTER 1. INTRODUCTION 1 1.1 Explicit Knowledge and Tacit Knowledge 1 1.2 Computer-Assisted Instruction 2 1.3 Motivation 3 1.4 Research Objectives 3 CHAPTER 2. LITERATURE REVIEW 4 2.1 The Importance of Freehand Sketching 4 2.2 Instruction of Presentation Techniques 4 2.3 Guidance Obtainment in Tacit Knowledge Learning 5 2.4 Cooperative Learning and Peer Assessment 6 2.5 Social Network Sites (SNSs) 7 2.6 Summary 8 CHAPTER 3. METHODOLOGY 9 3.1 Research Process 9 3.2 SCTPS System 11 3.2.1 The Reverse Perspective Approach and Its Procedure 11 3.2.2 Error Types and Error Descriptions 13 3.2.3 Measuring Tools 14 3.3 SCTPCS System 15 3.3.1 Drawing Circle in Perspective 15 3.3.2 The Reverse 12-Point Circle Drawing Approach 16 3.3.3 Error Types of Circle in Perspective 17 3.3.4 Measuring Tools 18 3.4 Online Sketch Discussion Platform 19 3.4.1 Guidelines for Peer-Assessment 19 3.4.2 Measuring Tools 20 CHAPTER 4. SYSTEM INTERFACE 23 4.1 SCTPS System 23 4.1.1 System Components and Interfaces 23 4.1.2 SCTPS Introductory Training (SCTPS-IT) Program 23 4.1.3 SCTPS Advanced Refinement (SCTPS-AR) Program 24 4.2 SCTPCS System 25 4.2.1 System Components and Interfaces 25 4.2.2 SCTPCS Introductory Training (SCTPCS-IT) Program 26 4.2.3 SCTPCS Advanced Refinement (SCTPCS-AR) Program 29 4.3 Online Sketch Discussion Platform 30 CHAPTER 5. SYSTEM EFFECTIVENESS 32 5.1 Arrangement of Teaching Experiments 32 5.2 SCTPS System 33 5.2.1 Participants and Experimental Procedure 33 5.2.2 Performance Analysis 34 5.2.3 User Satisfaction Questionnaire Analysis 36 5.2.4 Inspection of Professionals’ Freehand Cubes in Perspective 36 5.2.5 Summary 37 5.3 SCTPCS System 37 5.3.1 Participants and Experimental Procedure 37 5.3.2 Performance Analysis 38 5.3.3 User Satisfaction Questionnaire Analysis 39 5.3.4 Inspection of Professionals’ Freehand Cylinders in Perspective 40 5.3.5 Summary 41 5.4 Online Sketch Discussion Platform 42 5.4.1 Participants and Experimental Procedure 42 5.4.2 Performance Analysis 43 5.4.3 Assessment Skill Analysis 45 5.4.4 User Satisfaction Questionnaire Analysis 47 5.4.5 Summary 49 5.5 Discussion 49 CHAPTER 6 CONCLUSION 51 6.1 Conclusion 51 6.2 Research Limitation and Suggestion 52 REFERENCE 53

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