| 研究生: |
韓欣汝 Han, Hsin-Ju |
|---|---|
| 論文名稱: |
多人動畫之動作瀏覽與抽象化 Motion Overview and Abstraction for Crowd Animation |
| 指導教授: |
李同益
Lee, Tong-Yee |
| 學位類別: |
碩士 Master |
| 系所名稱: |
電機資訊學院 - 資訊工程學系 Department of Computer Science and Information Engineering |
| 論文出版年: | 2010 |
| 畢業學年度: | 98 |
| 語文別: | 中文 |
| 論文頁數: | 66 |
| 中文關鍵詞: | 動作擷取 、動畫 、動作分析 |
| 外文關鍵詞: | motion capture, animation, motion analysis |
| 相關次數: | 點閱:84 下載:3 |
| 分享至: |
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近來,有越來越多的動作擷取資料應用於各式不同的方面,像是電腦遊戲,動畫及虛擬環境的建構。因此當我們想要了解動作資料庫時,動作之概觀介紹是一個非常重要的議題。到目前為止,關於單人的動作概觀介紹已有被探討過,但是多人動作瀏覽的研究仍然非常稀少。如何去分析多人動畫是一件困難的任務。
與以往的研究不同,我們藉由人際距離學,社會力以及社群網絡分析,去模組化人與人的動態關係。分析人與人的關係,可以在一段動畫期間當中發現重要的時刻。藉由分析出的結果,由攝影機去追蹤重要的人物,產生多人動畫之運鏡規劃;或是利用人物的重要性挑出關鍵影格製作分鏡腳本,是本篇研究主要的兩個應用。除此之外還可衍生出動作萃取,動作修改等等有用的工具。
In these days, there is more and more motion capture data has been used in various applications, such as computer games, animations and virtual environment. The motion overview is an important issue when we want to see into the motion data base. So far, the motion overview of single character problem has been addressed, but the works about motion overview of multi-character animations are still very few. How to analysis multi-character animation is a difficult mission.
Different from previous study, we borrow the knowledge in Proxemics, social force and social network analysis to model the dynamic relation between the participators. By analyzing the variation of relation among the participators, we can discover importance moment in the motion period. According to analysis result, we generate camera path planning by focus on importance character. We can also choose keyframe to produce a storyboard. The work can be extended to various applications, such as motion extraction and motion editing tools.
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