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研究生: 珇睿.巴阿里甕
Cudjuy, paalingulj
論文名稱: 重構漂流:3D掃描非標準材料機器人加工
Reconstructing Driftwood:3D Scanning and Robotic Fabrication for Non-standard Materials
指導教授: 沈揚庭
Shen, Yang-Ting
學位類別: 碩士
Master
系所名稱: 規劃與設計學院 - 建築學系
Department of Architecture
論文出版年: 2025
畢業學年度: 113
語文別: 中文
論文頁數: 130
中文關鍵詞: 非標準材3D掃描演算設計機械手臂數位加工
外文關鍵詞: Non-standard materials, 3D scanning, Parametric design, Robotic arm, Digital fabrication
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  • 當代建築設計的發展趨勢,越來越傾向透過演算設計,利用標準化材料構築不規則的建築形體,以追求形式上的複雜性。在此背景下,本文提出一種替代性方法,旨在有效運用非標準材料,結合幾何優化技術,實現更具彈性與創造性的建築設計方案。此方法不僅擴展了建築設計的可能性,也促進了材料運用的多樣性。透過直接利用非標準材料的獨特形態,無需經過高耗能的工業加工,即可轉化為建築構造元素,不僅提升了設計與製作的效率,也實現了更高的永續性目標。

    本研究以三個主要構面組成機械手臂輔助的自適應工法:(1) 非標準材料的虛實放樣、(2)庫存匹配設計,以及 (3) 機械手臂的數位加工。在設計階段,融入3D掃描技術,將複雜的非標準材料關係簡化為線架構,並置入結構確定的建築形體中,使設計者能專注於型態的設計與製造階段的銜接。本研究運用電腦輔助製造軟體(Fusion 360)及機械手臂的路徑生成程式(Grasshopper中的KUKA|prc),使製造過程的加工路徑可視化,並模擬碰撞,從而達到木材的精準加工。最終,利用機械手臂的六軸靈活性,通過多向度的加工路徑來解決複雜榫接型式在加工過程中的挑戰。
    實驗成果表,本研究提出之掃描—設計—製造整合流程可有效應用於不規則木材的結構建構中。透過實體原型製作驗證,機械手臂能精準加工來自實際掃描之木材構件,並完成組裝,展現高度的製造精度與接合強度。此結果證實本方法具備在非標準材料建築構造應用中的可行性與發展潛力,為未來永續建築與循環利用提供一種具操作性的技術路徑。

    Contemporary architectural design increasingly trends toward the use of parametric design to construct irregular architectural forms using standardized materials, aiming to achieve formal complexity. Against this backdrop, this study proposes an alternative approach that effectively utilizes non-standard materials in combination with geometric optimization techniques, enabling more flexible and creative architectural solutions. This method not only expands the possibilities of architectural design but also promotes material diversity. By directly leveraging the unique forms of non-standard materials without the need for energy-intensive industrial processing, these materials can be transformed into architectural components, thereby enhancing both the efficiency and sustainability of the design and fabrication processes.
    This research develops a robotic-assisted adaptive fabrication method composed of three main aspects: (1) digital–physical prototyping of non-standard materials, (2) inventory-based matching design, and (3) digital fabrication via robotic arms. In the design phase, 3D scanning technology is integrated to simplify the complex relationships of irregular materials into linear frameworks, which are then embedded within a structurally defined architectural form. This allows designers to focus on the development of form and its transition into fabrication. The study utilizes computer-aided manufacturing software (Fusion 360) along with robotic toolpath generation plugins (KUKA|prc in Grasshopper), enabling visualization of toolpaths and collision simulation, thereby achieving precise machining of timber. Ultimately, the six-axis flexibility of the robotic arm is employed to address the challenges of fabricating complex joinery through multi-directional machining strategies.
    Experimental results demonstrate that the proposed Scan–Design–Fabrication integrated workflow can be effectively applied to structural construction using irregular timber. Through the fabrication of physical prototypes, robotic arms were able to precisely machine scanned timber elements and successfully assemble them, showcasing high accuracy and joint integrity. These results confirm the feasibility and potential of this method for architectural applications involving non-standard materials, offering a viable technological pathway for future sustainable architecture and material reuse.

    摘要i Abstract ii 謝誌 vi 目錄 vii 圖目錄 ix 表目錄 xii 第一章 緒論1 1-1 研究動機 1 1-2 研究目的 3 1-3相關範疇 4 1-4 論文架構 6 第二章 文獻回顧 7 2-1 3D掃描與虛實整合應用8 2-1-1 3D 掃描技術概述9 2-1-2 3D掃描技術與虛實整合在數位建造應用19 2-2 機械手臂機器人輔助製造26 2-2-1 機械手臂機發展與概述26 2-2-2 機械手臂的組成 29 2-2-3 機械手臂輔助加工製造31 2-3 非標準材料加工中的庫存匹配策略與比較 39 2-3-1 庫存匹配演算法概述與技術關鍵40 2-3-2 庫存匹配在建築數位製造與結構設計上的具體應用案例46 2-4 小結 50 第三章 研究方法51 3-1 3D掃描非標準材料機器人加工52 3-1-1 非標準材虛實放樣53 3-1-2 庫存匹配54 3-1-3機械手臂數位加工55 3-2 系統架構 56 3-3小結 59 第四章 3D掃描非標準材料機器人加工60 4-1 非標準材虛擬放樣 62 4-1-1 掃描器設備置及系統設置 65 4-1-2 工業機器人掃描校正 67 4-1-3 工業機器人掃描點雲 71 4-2 庫存匹配設計系統建構 76 4-2-1 非標準材掃描建立資料庫 78 4-2-2 設計非標準材料目標 83 4-2-3 演算法設計建立 86 4-3 機械手臂數位加工 90 4-3-1 匹配設計接點模型建置91 4-3-2 加工路徑模擬93 4-3-3 機器手臂之運動模擬 96 4-4 實作成果 98 第五章 結論 107 5-1 研究結論 107 5-2 發現與討論 109 5-3 未來研究建議 111 參考文獻 112

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