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研究生: 許智超
Hsu, Chih-Chao
論文名稱: 運用主動式學習法增進科學與科技能力之線上學習系統的發展與建置
The Design and Implementation of Online Learning Systems Based on Active Learning Methods to Promote the Skills in Science and Technology
指導教授: 王宗一
Wang, Tzone-I
學位類別: 博士
Doctor
系所名稱: 工學院 - 工程科學系
Department of Engineering Science
論文出版年: 2018
畢業學年度: 106
語文別: 英文
論文頁數: 108
中文關鍵詞: 線上學習系統主動式學習科學解釋探究式學習合作論證演算法思考解謎式學習遊戲式學習學生出題策略
外文關鍵詞: online learning system, active learning, scientific explanation, inquiry-based learning, collaborative argumentation, algorithmic thinking, puzzle-based learning, game-based learning, student-generated questions strategy
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  • 隨著學習應以學生為中心的理念在教育逐漸受到重視,如何在線上學習系統上運用主動式學習法已經是個相當重要的議題。運用主動式學習法不僅有助於學生建構自己的知識、發展高層次思考能力,並讓學生願意主動參與而成為主動的學習者。本論文探討如何於線上學習系統內運用主動式學習法來促進學習者之科學與科技的相關能力。論文內提出一個整合數種教學策略的結構化論證鷹架以促進學習者之科學解釋能力,並提出一個整合解謎式學習、遊戲式學習及學生出題策略的機制來增進學習者的演算法思維。以此架構及機制為基礎,本研究分別發展一論證式科學探究系統及一演算法思維學習系統,並透過實驗探討此二系統對於科學解釋技能及演算法思維的幫助與影響。實驗結果顯示論證式科學探究系統能幫助學習者增進科學解釋能力、產生更多解釋和疑問這二類的對話,同時解釋的對話中也包含更多的論述元素。除此之外,實驗結果也證實整合了遊戲機制及學生出題策略的演算法思維學習系統能夠增進學習者的演算法思維及解謎表現,同時提高學習者的投入程度及參與意願。本研究結果能夠做為增進科學解釋能力及演算法思維之相關研究及線上學習系統的參考。

    In recent years, there have been considerable concerns on creating online learning environments which incorporate active learning methods, following the gradually concretized student oriented educational concepts. How to apply active learning methods to help students constructing their own knowledge, developing higher-order thinking skills and making them to become more active learners are identified very important when creating and using such online learning environments. The purpose of this study is to promote several skills of learners in science and technology by embedding active learning methods in online learning systems. This thesis proposes a structured argumentation scaffold that integrates several appropriate pedagogical strategies to promote learners’ skill in constructing scientific explanations and a mechanism that integrates puzzle-based game learning with a student-generated questions strategy to promote learners’ skill in algorithmic thinking. Based on the scaffold and the mechanism, this study implements two online learning systems, the Argumentative Scientific Inquiry System (ASIS) and the Turtle Graphics Tutorial System (TGTS), and conducts several experiments to evaluate the feasibility of ASIS and TGTS. A quasi-experiment is to examine the effectiveness of the structured argumentation scaffold in developing learners’ skills in constructing scientific explanations and engaging in electronic dialogues. Two intact sixth grade classes with 50 students participated in this experiment. The results show that the ASIS with the structured argumentation scaffold can help students improving their skills in constructing scientific explanations, making more dialogue moves for explanations and queries, and using more of all the four argumentative components. Another quasi-experiment was conducted to examine the effectiveness of using game mechanics alone and using game mechanics plus a student-generated questions strategy to promote algorithmic thinking skills in an online puzzle-based game learning system. Nine fourth-grade elementary classes with 242 students form three treatment groups, including one without game mechanics, one using game mechanics, and one using game mechanics plus a student-generated questions strategy. The results indicate that TGTS with game mechanics can significantly enhance students’ algorithmic thinking skills and puzzle-solving performance. Although TGTS with game mechanics plus a student-generated questions strategy is less effective than TGTS with only game mechanic in puzzle solving, it is in fact more effective in enhancing students’ algorithmic thinking skills. Additionally, this study shows that TGTS with game mechanics plus a student-generated questions strategy can enhance students’ engagement experiences and willingness to participate. The results of this study provide references for further researches and online learning system developments for facilitating students’ construction of scientific explanations and their algorithmic thinking.

    摘要 I Abstract II Table of Content V List of Tables VIII List of Figures IX CHAPTER 1 Introduction 1 1.1 Background 2 1.1.1 The skill of constructing scientific explanations 3 1.1.2 The skill of algorithmic thinking 4 1.2 Research purposes and questions 8 1.3 Research glossary 10 CHAPTER 2 Literature Review 11 2.1 Scientific explanation in scientific inquiry 11 2.2 Argumentation and argument construction 14 2.3 Algorithmic thinking skills 17 2.4 Game-based learning 20 2.5 Student-generated questions strategy 22 CHAPTER 3 Research Design 24 3.1 Systems analysis and design 24 3.1.1 Scripting the argumentation process 24 3.1.2 Structuring scientific explanations 26 3.1.3 Guiding the construction of explanations 27 3.1.4 Evaluating evidence and explanations 27 3.1.5 Puzzle based learning 28 3.1.6 Game mechanics 29 3.1.7 Student-generated questions with peer assessment strategy 31 3.2 Systems architecture 32 3.3 Systems implementation 36 3.3.1 Argumentative Scientific Inquiry System (ASIS) 36 3.3.2 Turtle Graphics Tutorial System (TGTS) 41 CHAPTER 4 Experiment Design and Procedure 47 4.1 The evaluation of the argumentative scientific inquiry system 48 4.1.1 Participants 48 4.1.2 Instrumentation and measurement 49 4.1.3 Procedure 51 4.2 The evaluation of the puzzle-based game learning system 53 4.2.1 Participants 53 4.2.2 Instrumentation and measurement 54 4.2.3 Procedure 58 CHAPTER 5 Analyses and Results 62 5.1 The results of evaluating the argumentative scientific inquiry system 62 5.1.1 Comparison of the electronic dialogues 62 5.1.2 Skill in constructing scientific explanations 65 5.2 The results of evaluating the puzzle-based game learning system 67 5.2.1 Algorithmic thinking skills 67 5.2.2 Comparison of puzzle-solving performances 69 5.2.3 Comparison of attitudes toward learning activities 70 CHAPTER 6 Discussion 72 6.1 The discussion of evaluating the argumentative scientific inquiry 72 6.2 The discussion of evaluating the puzzle-based game learning system 76 CHAPTER 7 Conclusions 82 References 85

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