| 研究生: |
孫懿 Sun, Yi |
|---|---|
| 論文名稱: |
應用於桌球單打比賽技戰術記錄系統工具之研究與開發 Research and Development of a Technical and Tactical Record System for Table Tennis Single Match |
| 指導教授: |
邱宏達
Chiu, Hung-Ta |
| 學位類別: |
碩士 Master |
| 系所名稱: |
管理學院 - 體育健康與休閒研究所 Institute of Physical Education, Health & Leisure Studies |
| 論文出版年: | 2020 |
| 畢業學年度: | 108 |
| 語文別: | 中文 |
| 論文頁數: | 66 |
| 中文關鍵詞: | 桌球 、比賽分析 、技戰術策略 、系統開發 |
| 外文關鍵詞: | Table Tennis, Match Analysis, Technical and Tactical Strategy, System Development |
| 相關次數: | 點閱:50 下載:1 |
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本研究旨開發兩種桌球單打比賽記錄系統工具,期待能透過系統工具提供桌球比賽得失分與技戰術分析結果,使教練及選手無論於賽前、賽中和賽後皆能熟知自身及掌握對手技戰術使用及得失分情形,同時提升指導效能及選手在比賽中的氣勢與自信心,獲取佳績。方法:透過JavaScript、HTML 及CSS 開發桌球比賽即時記錄系統,及使用英文字母與數字建立桌球比賽編碼系統,專業記錄員分別使用平板電腦及筆記型電腦操作記錄系統進行比賽資料蒐集,除了系統開發與建置,本篇研究更針對三位比賽記錄員與專家間進行一致性係數評估,符合κ > 0.75 一般衡量水準之記錄資料,則透過系統後端和程式語言進行資料分析。結果:桌球比賽即時記錄系統具備記錄、戰況統計及歷史記錄查詢介面,並於每局一分鐘短暫休息時間,立即提供選手單局得失分擊球技術、擊球位置與擊球落點資訊。而比賽編碼系統透過代號記錄能夠縮短單場比賽蒐集時間,及提升資料分析之效率,且在選手進行下一輪比賽前提供分析結果。結論:本研究開發之系統工具對於桌球愛好者或各技術層級之選手,具有實務上的應用價值,兩者系統之分析結果數據可供教練與選手於比賽即時和訓練時之參考依據。
The purpose of the study was to develop two types of table tennis single match record systems. The system can provide the information of before, during, and after the match win or loss stroke technique, position, placement and tactical between table tennis match, that made coach and player can understand themselves and opponents that may enhance the coaching effectiveness also the momentum and self-confidence of the players during the match, to obtain a good result. Method: The study uses JavaScript, HTML, and CSS to develop the table tennis match real-time record system and use English letters and numbers to establish the table tennis match coding system. The professional recorders should use the tablet and laptop to operate the system to collect match data. Besides, build up and develop the system, the study also evaluates the coefficient of agreement between three match ecorders and expert. The record data should through the evaluation indicator κ> 0.75, after the evaluation the data will be analyzed through the system backend and programming language. Result: The table tennis match real-time record system has an interface for the record, data statistics and history inquire, also can immediately provide the information of player's stroke technique, stroke position, and stroke placement performance in the game of match one-minute break. The table tennis match coding system use codename to record can shorten the data collection time also can improve the efficiency of data analysis, and the analysis results can be provided before the next round match. Conclusion: Both systems developed in this research have practical application value for table tennis fans, players, and coaches at various technique levels. Also, two systems can provide the results for coaches and players in the real-time match and the after-match training.
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