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研究生: 蘇安愉
Su, An-Yu
論文名稱: 結合智慧技術並應用概念構圖法於移動英語詞彙學習APP設計
Combining Smart Technology and Concept Mapping Method to design a mobile English vocabulary learning APP
指導教授: 劉說芳
Liu, Shuo-Fang
學位類別: 碩士
Master
系所名稱: 規劃與設計學院 - 工業設計學系
Department of Industrial Design
論文出版年: 2022
畢業學年度: 110
語文別: 英文
論文頁數: 197
中文關鍵詞: 移動學習智慧技術語言學習策略概念構圖法品質機能展開
外文關鍵詞: Mobile Learning, Intelligent Technology, Language Learning Strategies, Concept Mapping Method, Quality Function Deployment
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  • 隨著移動技術的發展,英語學習逐漸擴展到了移動學習的領域。智能科技在學習上的運用越來越多,包括人工智慧甚至是擴增實境,許多研究都證明了使用智能手機上的應用程式進行英語辭彙的學習,可以提高英語詞彙學習的成效,但是移動學習同樣存在著一些詞彙保留問題和注意力分散的問題。利用一些語言學習策略也可以提升語言學習的成效,已有研究證實通過概念構圖法可以有效提升英語寫作的能力,但並未有研究證明它對英語詞彙方面的記憶是否有幫助。因此本研究運用概念構圖法作為英語詞彙學習的學習策略,結合擴增實境識別技術,以移動設備為載體,創建一個新的應用程式,即概念構圖法智慧英語詞彙學習應用程式,以輔助英語詞彙的學習。本研究使用品質機能展開研究方法確定原型開發的設計要素為:簡潔的單詞介面、清楚的選單內容、圖示的一致性、概念構圖法、學習數據統計記錄、多種復習功能以及討論後增加的交友分享社區和擴增實境掃描工具。基於關鍵設計要素,本研究使用墨刀6.5原型開發工具構建概念構圖法英語詞彙學習應用程式。透過問卷法和訪談法,瞭解到使用者對概念構圖法英語詞彙學習應用程式的可用性、設計、概念圖態度相關評量皆優於無感,大多數使用者對該應用程式整體的介面設計和功能需求都持滿意態度,並且願意使用概念圖進行英語詞彙的學習,認為其對英語詞彙的記憶方面有幫助,但是有少部分使用者認為太多橫向的擴展會增加英語詞彙學習的學習量,導致信心降低以及無法持續使用該應用程式等問題。通過非結構式訪談,也瞭解到對於概念圖的呈現方面,可以從主題、詞義、詞根詞綴出發,並且擴展的數量控制在7正負2區間;而介面設計方面,擴增實境工具的使用可以從簡潔、直觀的方式進行單詞的呈現,減少操作的步驟。

    關鍵字:移動學習,智慧技術,語言學習策略,概念構圖法,品質機能展

    With the development of mobile technology, English learning has gradually expanded to the domain of mobile learning. There is a growing use of intelligent technology in learning, including artificial intelligence and even augmented reality, and many studies support the use of apps on smartphones to learn English vocabulary, it can improve the effectiveness of English vocabulary learning, but mobile learning also has some problems of vocabulary retention and distraction. Some language learning strategies can also enhance the effectiveness of language learning. It has been shown that Concept Mapping Method can effectively improve English writing ability, but this is no research to prove whether it is helpful to the memory of English vocabulary. In order to aid in the learning of English vocabulary, this study employs the Concept Mapping Method as a learning approach and integrates mobile devices with AR recognition technology to produce a new application called the Concept Mapping Method intelligent English vocabulary learning application. Using the Quality Function Deployment methodology, the design elements of the prototype were: a concise word interface, clearly menu content, consistency of illustrations, Concept Mapping Method, statistical record of learning data, multiple review functions, and a discussion of the addition of a friend sharing community and augmented reality scanning tool. Based on the key design elements, this study uses the Mocking bot 6.5 prototype development tool to construct the Concept Mapping Method English vocabulary learning application. Through questionnaires and interviews, it is found that the usability, design, and attitude of the English vocabulary learning application of the Concept Mapping Method are better than none, most users are satisfied with the overall interface design and functional requirements of the application, and are willing to use the Concept Mapping Method for English vocabulary learning, considering it helpful for English vocabulary memorization, however, a small number of users believe that too much horizontal expansion will increase the amount of English vocabulary learning, leading to a loss of confidence and unsustainable use of the application.
    Keywords: Mobile Learning, Intelligent Technology, Language Learning Strategies, Concept Mapping Method, Quality Function Deployment

    摘要 i SUMMARY ii ACKNOWLEDGEMENT iv TABLE OF CONTENTS vi LIST OF TABLES xii LIST OF FIGURES xiii Chapter 1 INTRODUCTION 1 1.1 Research Background and Motivation 1 1.2 Purpose of Study 3 1.3 Research Scope and Limitations 4 Chapter 2 Literature Review 6 2.1 Mobile Learning 6 2.1.1 Definition of Mobile Learning 6 2.1.2 Mobile Learning Usage and Behavior 8 2.1.3 Problems and Suggestions for Mobile-assisted Language Learning 9 2.2 Smart Technology for Assisted Learning 10 2.2.1 Technology for Intelligent Learning 10 2.2.2 Definition and Application of Artificial Intelligence 12 2.2.3 Definition and Application of Augmented Reality 13 2.3 Language Learning Strategies and Applications 14 2.3.1 The Importance of Learning English Vocabulary 14 2.3.2 Classification of Language Learning Strategies 15 2.3.3 Application Market Analysis of English Vocabulary Learning App in Taiwan 17 2.3.4 Concept Mapping Method 19 2.4 User Interface Design 24 2.4.1 Principles of User Interface Design 24 2.4.2 Design Principles of Human Interface Guidelines 25 2.4.3 User Evaluation 27 Capture 3 Research methodology 29 3.1 Research Methodology and Process 29 3.1.1 Stage 1: Quality Function Deployment 29 3.1.2 Stage 2: Build the ICEL app 31 3.1.3 Stage 3: Validation and Evaluation of the ICEL app 32 3.2 Research Subjects 34 3.3 Research Tools 34 Chapter 4 Results and analysis 40 4.1 Quality Function Deployment 40 4.1.1 Quality and Functionality Development Diagram 41 4.1.2 Specific Process of Quality Function Development 42 4.1.3 Results and Analysis of Quality and Functionality Studies 51 4.2 ICEL app Construction 53 4.2.1 ICEL app Interface Prototype System Flow Chart 53 4.2.2 Build a Prototype of the ICEL app Interface 55 4.2.3 ICEL App Interface Prototype Construction and Comparison with Competitors 62 4.3 Verification and Evaluation of ICEL app 64 4.3.1 Experimental Subjects 64 4.3.2 Data Collection and Analysis 64 4.4 Concept Map Scoring Total Results and Analysis 82 Chapter 5 Conclusions and Recommendations 84 5.1 Conclusions 84 5.1.1 Conclusion of the Research Related to the QFD 84 5.1.2 Conclusion of the Study Related to the Scale Survey Method 85 5.1.3 Conclusion of the Study on Unstructured Interview Method 86 5.2 Research Recommendations 88 REFERENCES 91 Appendix I 98 Appendix II 100 Appendix III 104 Appendix IV 中文論文 107 第1章 緒論 107 1.1研究背景與動機 107 1.2研究目的 109 1.3 研究範圍與限制 109 第2章 文獻探討 111 2.1移動學習 111 2.1.1 移動學習的定義 111 2.1.2 移動學習的運用和行為 112 2.1.3 手機輔助語言學習的問題和建議 113 2.2 輔助學習的智慧科技 114 2.2.1 智慧學習的技術 114 2.2.2 人工智慧的定義與應用 115 2.2.3 擴增實境的定義與應用 116 2.3 語言學習策略及運用 117 2.3.1 英語詞彙學習的重要性 117 2.3.2 語言學習策略的分類 118 2.3.3 臺灣應用市場關於英語詞彙學習App分析 121 2.3.4 概念構圖法 123 2.4 使用者介面設計 127 2.4.1 使用者介面設計的原則 127 2.4.2 人機介面指南的設計原則 128 2.4.3 可用性評估 130 第3章 研究方法與實驗設計 131 3.1 研究方法與流程 131 3.1.1 第一階段:品質機能展開 131 3.1.2 第二階段:ICEL app的搭建 132 3.1.3 第三階段:ICEL app的驗證與評估 133 3.2 研究對象 135 3.3 研究工具 135 第4章 實驗結果與分析 140 4.1 品質機能展開 140 4.1.1 品質機能展開圖示 141 4.1.2品質機能展開具體流程 142 4.1.3 品質機能展開研究結果與分析 149 4.2 ICEL app的搭建 151 4.2.1 ICEL app介面原型系統流程圖 151 4.2.2 ICEL app介面原型搭建 153 4.2.3 ICEL app介面原型搭建與競爭對手比對 160 4.3 ICEL app的驗證與評估 161 4.3.1 實驗對象 161 4.3.2 資料收集與分析 161 4.4 概念圖計分總分結果與分析 177 第5章 研究結論與建議 178 5.1研究結論 178 5.1.1 品質機能展開相關研究結論 178 5.1.2 量表調查法相關研究結論 179 5.1.3 非結構式訪談法相關研究結論 179 5.2研究建議 181 參考文獻 183 附錄一 190 附錄二 191 附錄三 195

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