| 研究生: |
陳泂甫 Chen, Chiung-Fu |
|---|---|
| 論文名稱: |
配合筆觸描繪的風格化非相片質感三維角色動畫 NPR Stylization of 3D Character Animation Using Sketching and Stroke |
| 指導教授: |
李同益
Lee, Tong-Yee |
| 學位類別: |
碩士 Master |
| 系所名稱: |
電機資訊學院 - 資訊工程學系 Department of Computer Science and Information Engineering |
| 論文出版年: | 2005 |
| 畢業學年度: | 93 |
| 語文別: | 中文 |
| 論文頁數: | 68 |
| 中文關鍵詞: | 電腦繪圖 、動畫 |
| 外文關鍵詞: | NPR, animation, sketch, GPU |
| 相關次數: | 點閱:78 下載:1 |
| 分享至: |
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利用電腦繪圖繪製動畫是相當重要的運用,不論是在動畫的影片製作上或是及時互動系統的運用中,都隨著圖學技術的進步而越顯的重要。然而,在現今的圖學架構下,無法達到一些以往動畫家在手繪的動畫畫格中所表現出的動畫效果,而必須透過大量人工介入的方
式加以調整處理。
在本文中,我們提供使用者由原本的動畫片段中加入殘像、速度線、風格化變形等效果。並且所有的過程在即時下,不用改變原本的動畫資訊和模型資訊下來完成,使用者並且可以透過系統中手繪的介面在即時下互動。
在實作方面,大部分的相關圖學計算都交由繪圖處理單元的硬體加速處理,如此可以獲得更高的效率和彈性,適合運用在即時處理的環境中。
In this paper, we present a system that gives artists the ability to add ghost effect, speedline and stylized deformation to existing animation sequences in real time, withoutthe need to modify the 3D mesh geometry of the animation sequence. The artist can add and control eects using a sketch-based interface, and see the stylized result in real time. With all eects and processing o2 oaded to programmable graphics hardware, the proposed system can be implemented with more e±ciency and °exibility.
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