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研究生: 張嘉育
Chang, Jia-Yu
論文名稱: MuBody: 兒童的直覺性群體即興音樂創作界面設計
MuBody: The Intuitive Interface Design of Group Music Improvisation for Children
指導教授: 陳建旭
Chen, Chien-Hsu
學位類別: 碩士
Master
系所名稱: 規劃與設計學院 - 工業設計學系
Department of Industrial Design
論文出版年: 2009
畢業學年度: 97
語文別: 英文
論文頁數: 76
中文關鍵詞: 全身性動作群體即興音樂創作
外文關鍵詞: Whole-body Movement, Group Improvisation
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  • 在缺乏對音樂熱情的狀況下,只強調演奏技巧的訓練,兒童因而喪失其對音樂的興趣,從此視音樂為畏途。因此,讓孩童先沉浸在音樂的樂趣中,一旦他們愛上音樂後,再循序漸進地教導他們較深的知識。況且人對音樂的認知與動作相關,而兒童又傾向於運用幾乎全身肢體來與樂器互動,所以將MuBody發展為一運用肢體動作來做群體音樂即興創作的新界面。以反射和轉形作用為基礎,使用者可以感知其動作對音樂樣式的影響,進而潤飾他人的音樂樣式來創新群體音樂。MuBody的互動方式可區分為以下兩種主要模式:飛行訓練模式、樂器飛行模式。飛行訓練模式、樂器飛行模式各有兩種類型,童謠訓練模式和音高訓練模式、互動童謠模式和互動音高模式。然而研究發現多數使用者致力於與新界面互動,更甚於透過新界面來與彼此互動。因此,為了促進使用者間互動,互動童謠模式和互動音高模式設計成會依據使用者合作情況而產生不同音量供創作使用。讓精力充沛的孩童在文靜的音樂學習過程中,感受到音樂的樂趣,而後將孩童每日的活動延伸到音樂創作上,讓音樂創作像開口唱歌一樣直覺容易是本研究的目標。縱然藉由這樣有趣的介面與音樂互動,並不盡然能培養兒童對音樂的高度鑑賞能力,兒童卻容易在這充滿快樂的學習過程中,充分了解樂理的概念。幾乎所有實驗組別的互動創作時間比都大於50%,基本上,孩童彼此互動更甚於與介面互動,顯示藉由單獨和群體互動介面設計的不同讓參與者以群體合作方式來做音樂即興創作更多於單獨創作。MuBody的確可以幫助孩童從事群體音樂創作。

    Without the passion for music, only incessant discipline make children lose their interests in music, but view music as abstruse. Hence, it is concerned that let children captivated by the joys of music first, and then subsequently guide them deeper knowledge once they fell in love with the music. Since cognitions of music are related to motions, and children tend to interact with instruments almost with their whole bodies, MuBody is developed as a new interface using bodily movements to improvise collaboratively. On the basis of mirroring and transformation, one can aware the emphasis of his movement to music patterns, and then modify others‘ music patterns to create another new one to interact with each other. There are two types of Flight Training Modes, Ballad Training Mode and Pitch Training Mode, and two types of Instrumental Flight modes, Interactive Ballad Mode and Interactive Pitch Mode. However, it is found that most participants were engaged in playing with new interface, such as Daisyphone, rather than playing with each other through the interface. Therefore, to encourage interactions between participants, interactive Ballad Mode and Interactive Pitch Mode are designed to create different levels of volume which depended on their collaborations for creations. Delighting the vigorous children in the musical learning process and then extending children‘s daily activities to make music creations as easy and intuitive as open their mouths to sing are the goals of the research. Although children may not have exquisite taste in music through such kind of playful interface with music, they are easy to grasp the idea of music theory in the learning process with happiness. Almost all the groups have the time ratio in each formational plane pattern more than 50%. Essentially, children play with each other rather than with the interface. It is indicated that participants improvise collaboratively more than singly through the different interface design of collaboratively and singly operation. MuBody indeed help children to improvise collaboratively.

    Abstract .......................................................................... 3 中文摘要 ........................................................................... 4 Acknowledgements .................................................................. 5 Table of Contents ................................................................. 6 List of Tables .................................................................... 8 Table of Figures .................................................................. 9 Table of Appendix.................................................................. 10 Chapter 1 Introduction............................................................. 11 1.1 Motivation .................................................................... 11 1.2 Brief Description and Objectives .............................................. 12 1.3 Research Scope ................................................................ 13 1.4 Overview of the Thesis......................................................... 13 Chapter 2 Literature Review ....................................................... 15 2.1 Children and Music ............................................................ 15 2.2 Motion and Music .............................................................. 16 2.3 Whole Body Musical Interaction ................................................ 18 2.4 Collaborative Musical Interfaces .............................................. 20 2.5 Group Music Improvisation ..................................................... 22 Chapter 3 Whole-bodily Movements and Musical Controls.............................. 25 3.1 Studying Children‘s Intuitive Gestures and Movements .......................... 25 3.1.1 Observations................................................................. 26 3.1.2 Semi-Structure Interviews.................................................... 27 3.2 Design of MuBody .............................................................. 29 3.3 Interactive Scenario Design ................................................... 31 3.3.1 Flight Training ............................................................. 31 3.3.2 Instrumental Flight ......................................................... 32 Chapter 4 The Implementations of MuBody ........................................... 35 4.1 Hardware Design................................................................ 35 4.1.1 The Topology of Wireless Transmission ....................................... 35 4.1.2 The Microprocessor and Sensors for Detecting Motions ........................ 37 4.1.3 The Implementations of Hardware ............................................. 38 4.2 Software Design ............................................................... 39 Chapter 5 User Evaluations ........................................................ 42 5.1 The User Study and Evaluation of MuBody ....................................... 42 5.1.1 Participants ................................................................ 42 5.1.2 Experiments ................................................................. 42 5.1.3 Semi-structured Interview ................................................... 44 5.1.4 Quantitative Evaluation ..................................................... 45 5.2 Results ....................................................................... 48 5.2.1 Results of Semi-structured Interviews ....................................... 49 5.2.2 Results of Quantitative Evaluation .......................................... 50 Chapter 6 Discussions and Conclusions.............................................. 52 6.1 Discussions ................................................................... 52 6.1.1 Semi-structured Interview ................................................... 52 6.1.2 Quantitative Evaluations .................................................... 53 6.2 Conclusions ................................................................... 54 6.3 Future work.................................................................... 55 References ........................................................................ 56

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    Website
    "FlexiMusic Kids Composer." http://www.fleximusic.com/
    "Sony Super Duper Music Looper." http://www.sonycreativesoftare.com/

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