| 研究生: |
林慧婷 Lin, Hui-Ting |
|---|---|
| 論文名稱: |
資訊地景-以數位台南為例 Information Landscape- Digital Tainan as an Example |
| 指導教授: |
邱茂林
Chiu, Mao-Lin |
| 學位類別: |
碩士 Master |
| 系所名稱: |
規劃與設計學院 - 建築學系 Department of Architecture |
| 論文出版年: | 2002 |
| 畢業學年度: | 90 |
| 語文別: | 中文 |
| 論文頁數: | 104 |
| 中文關鍵詞: | 資訊地景 、數位城市 、地誌型態 、認知 、情境腳本 、角色扮演 |
| 外文關鍵詞: | role-play, scenario, Information Landscape, digital city, geography, cognition |
| 相關次數: | 點閱:191 下載:4 |
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都市地景反映了城市外顯的空間形式,構成居民認知的地誌型態。隨著數位科技的發展,人類的生活已由實質空間延伸至網際空間(cyberspace),藉由網路數位城市的超物理性,使用者不再受限於時空條件,便能獲得城市資訊,創造新的城市認知經驗。本論文的研究方向在於將資訊依尋數位化地誌型態形成「資訊地景」(Information Landscape),讓使用者形成新的認知經驗,並達成城市空間與活動之延展。
本研究的目的即是將城市資訊置入數位化介面環境下,透過資訊與空間、時間、活動與使用者四者之探討,並以實質城市中空間地誌的形式表現,與使用者的知覺經驗與認知經驗之差異性,在實質空間與地誌形式存在下的資訊地景中,探討使用者建立城市經驗的過程。
數位城市之操作流程,在於整合資訊地景之各種設定條件,包括收集實質城市資訊,經由設計介面定位、系統架構、地誌型態、操作手法等城市資訊數位化方式,整合而成數位化城市資訊,用以形成資訊地景介面,並以台南市為操作案例,構築「數位台南」(Digital Tainan)。其後透過使用評估,再將資訊加以修正或更新。
在「數位台南」案例操作的過程中,本研究以文化導覽為定位,並引入城市紋理以建構數位城市,提出元素轉化、角色扮演(Role-play)、情境腳本(Scenario)、多元性使用介面與資訊庫系統的應用,在於反映實質城市中多元化的使用者與城市互動的過程,其建立認知經驗的獨特性,與城市資訊之即時性,以達到數位城市資訊互動的目的。
綜合本研究所提出建構數位城市之概念、流程與系統三個面向,資訊地景可視為數位城市之一種概念或介面表達方式,亦可為建構數位城市之架構系統。而透過資訊地景介面,將城市由實質轉化至數位的過程,能夠萃取城市資訊的本體並提昇使用者的認知,以期對數位城市的操作提供新的思考方向,並達到城市空間與活動之延伸。
Urban landscape is an import visual form to reflect the spatial characteristics of a city, and it consists the spatial cognition of the residents. As the development of science and technology, humans extend the lives from the physical space to the cyberspace, and via the non–physicality, users can access the city information and create new city experience without the constraints of time and space. This thesis is aimed to transform the city information into “Information Landscape” by the digital geography, and help the users get new cognitive experiences and extend the space and activities of the city.
The purpose of this thesis is to discuss the process of how users creating the city experience in Information Landscape, which contains the physical space and geography, by setting the city information in a digital space, analyzing the relationship between information, space, time, activities and users, presenting the character of city geography, and the differences of users’ cognitions.
The procedure of a digital city is to integrate the various conditions of Information Landscape by the digitalization of city information, i.e., collecting city information, and considering of the position of interface, the structure of the system, the city geography, and the method of operation. Therefore the digital city information will become the Information Landscape. The “Digital Tainan” is constructed as a demonstration and the information will be updated by the user responses.
In the process of constructing “Digital Tainan”, its position is culture and learning, and it is constructed by the method of city geography, transformation of elements, role-play, scenario, multimedia design interface, and information bank. Hence it can reflect the various interactions between the users and the physical city, the uniqueness of cognitive experience, and the real time of city information, to reach the purpose of information interaction.
Information Landscape is a concept, an interface, and a system of constructing a digital city by integrating the three dimensions of the digital city, i.e., concept, process, and system in this thesis. Via Information Landscape and the transformation of the physical city into the digital one can abstract the city information and enhance the users’ understanding. This thesis should provide a new direction toward the digital city, and extend the space and activities of the city.
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台南觀光簡介資料
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光碟資料
․羅馬, ROMA e il GIUBILEO : 1998, Edizioni la Repubblica
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