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研究生: 黃伯昇
Huang, Bo-sheng
論文名稱: 以矩陣切換法研究四原色與三原色色彩轉換應用於顯示器色彩表現
Study of color conversion for display color appearance between three-primary colors and four-primary colors based on the matrix switching method
指導教授: 許家榮
Sheu, Chia-Rong
學位類別: 碩士
Master
系所名稱: 理學院 - 光電科學與工程研究所
Institute of Electro-Optical Science and Engineering
論文出版年: 2009
畢業學年度: 97
語文別: 中文
論文頁數: 108
中文關鍵詞: 空間混色色彩多原色四原色顯示器色彩轉換矩陣切換法
外文關鍵詞: spatial color mixture, color, matrix switching, multi-primary, four-primary, display, color conversion
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  • 本論文主要目的是在三原色液晶顯示器上以模擬方式進行三原色與四原色色彩轉換之研究。我們以矩陣切換法(matrix switching)為色彩轉換演算工具,在CIEXYZ色彩空間中進行三原色與四原色轉換。此外,為了驗證色彩轉換的正確性,我們利用空間混色法在三原色液晶顯示器進行色塊模擬比較,四原色色塊是由「田」字形的四原色子畫素所構成,每一子畫素是由顯示器最小畫素單元「紅綠藍條型子畫素」所構成。我們以色彩光譜儀測量三原色與四原色色塊之色度值並做比較。模擬結果發現,三原色與四原色所構成之相同色塊經由色彩光譜儀所獲得之(x, y)色度值很接近,但在亮度表現上則差異頗大。為了提升四原色色塊的亮度,我們利用十四組灰階色塊的測量值,計算三原色原始色塊與四原色重建色塊之亮度比值的平均值當作重建色塊提高亮度的參數,以補償重建色塊亮度不足的問題。經過亮度補償後,重建色塊的亮度獲得提升,且色塊表現更接近原始色塊。

    In this thesis, our major study is color conversion between three-primary and four-primary colors on the three-primary colors LCD by simulation. Matrix switching algorithm is the tool of color conversion processed in CIEXYZ color space. In order to confirm correctness of color conversion, we simulated and made comparisons of some color patterns on the LCD, which were spatial color mixing with the original three-primary colors and reconstructed four-primary colors, respectively. The pixel unit of four-primary colors was classical Bayer type, which sub-pixels were composed of original RGB stripe sub-pixels of LCD. We also used spectroradiometer to measure color characteristics of studied color patterns.

    From experimental results, they show that the measured color values, (x, y) of the same color pattern respectively rendered by three-primary and four-primary colors are very close, but a significantly large luminance difference exists between them. To enhance the luminance of four-primary color patterns, we multiplied a factor in the measured spatially four-primary color spectrum. The value of multiple factor was the average ratio of luminance between three-primary and four-primary in fourteen gray patterns. After luminance compensation, the four-primary color patterns are more consistent with the original three-primary color patterns.

    摘要............................................I Abstract.......................................II 誌謝..........................................III 目錄...........................................IV 表目錄........................................VII 圖目錄.......................................VIII 第一章 緒論...................................1 1-1 前言........................................1 1-2 研究動機....................................2 第二章 色彩學基本理論.........................5 2-1 色彩與人眼視覺..............................5 2-2 色彩空間....................................6 2-2-1 CIEXYZ色彩空間............................7 2-2-2 CIE xy色度圖..............................9 2-2-3 CIELAB均勻色彩空間.......................11 2-2-4 LCh色彩空間..............................13 2-3 混色原理與方式.............................13 2-4 數位顯示器之色彩特性化.....................17 第三章 矩陣切換法介紹........................20 3-1 如何擴展色域...............................20 3-2 多原色顯示器的色彩重現模型.................21 3-3 矩陣切換色彩轉換法.........................24 3-3-1 幾何架構與轉換矩陣.......................24 3-3-2 相鄰角錐體的邊界條件.....................28 3-3-3 轉換矩陣的選取...........................30 第四章 實驗結果與討論........................32 4-1 色立方體之模擬.............................32 4-2 矩陣切換法之程式化.........................33 4-3 GOG模型之建立..............................34 4-3-1 頻道獨立性之檢驗.........................34 4-3-2 GOG模型之擬合............................36 4-4 模擬結果...................................42 4-4-1 模擬手法說明.............................42 4-4-2 以四原色重建色塊之結果...................43 4-4-3 補償係數之決定...........................53 4-4-4 補償結果.................................54 4-4-5 以四分量頻譜疊加驗證矩陣切換法之可靠性...80 4-4-6 複雜影像經補償後之重建結果...............90 第五章 結論與未來展望........................92 5-1 結論.......................................92 5-2 未來展望...................................93 參考文獻.......................................95 附錄一.........................................97 附錄二.........................................99

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