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研究生: 黃允昌
Wong, Yin-Chang
論文名稱: 協同概念圖學習工具
Collaborative Concept Mapping Tools
指導教授: 陳 敬
Chen, Jing
共同指導教授: 陳立祥
Chen, Lih-Shyang
學位類別: 碩士
Master
系所名稱: 電機資訊學院 - 電腦與通信工程研究所
Institute of Computer & Communication Engineering
論文出版年: 2014
畢業學年度: 102
語文別: 中文
論文頁數: 97
中文關鍵詞: 數位學習概念圖協同學習即時互動學習HTML5
外文關鍵詞: E-Learning, Concept Maps, Collaboration Learning, Real-Time Interactive Learning, HTML5
相關次數: 點閱:90下載:0
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  • 兩千年以來學習方式幾乎跟孔子的時代沒差別,教師在講台上授課,學生在聽課的方式。隨著數位科技的發展,人們學習的方式一直不斷地在改進,數位教材和教學活動通過網際網路平台的傳送,讓全世界的人都可以在線上學習。本研究主要是要實作一套線上即時互動的學習工具,師生間可以使用此系統進行即時互動的學習。學生還可以透過本系統,互相進行交流進行腦力激盪,讓教師或學習者藉由此平台達到最佳的學習效果。
    本系統會採用HTML5新型Websocket通訊協定配合Javascript Library建置之即時互動概念圖教學工具,著重於學生之間互相交流使用教學工具繪製概念圖,儲存概念圖後可以跟教師預先儲存的概念圖做比對,然後系統會做分析統計回饋結果給學生。

    Learning approaches is almost no differences over the past two thousand years since the Confucius era, Teacher gives students a lecture at the front of the room and student will listen to teacher. The development of digital technology approaches improved learning, the whole world can learn online because of digital textbooks and teaching activities can be delivered by the internet. This thesis makes use of the real-time interactive learning tool and multimedia presentation to guide the students to learn. Student and teacher are able to approach learning by real-time system. Student can also do brainstorming together through the system, and optimize the teacher and students learning results.

    The system is implemented by HTML5 Websocket with Javascript library and constructs real-time interactive concept map teaching tools. It focuses on the interaction between students with each other using a tool to draw concept maps. Our system can compare students’ concept maps with teacher’s concept maps. Then the system will do the analysis on the results statistically and feedback to students.

    第1章導論 ....................................................................................................................... 1 1.1 背景暨研究動機 ........................................................................................................................... 1 1.2 研究目的 ........................................................................................................................................ 3 第2章理論基礎與文獻探討........................................................................................... 4 2.1 目前相關研究 ............................................................................................................................... 4 2.2 設計理念與方法 ........................................................................................................................... 5 2.3 名詞釋義 ........................................................................................................................................ 6 第3章協同概念圖學習工具........................................................................................... 8 3.1 簡介 .................................................................................................................................................. 8 3.2 分析 .................................................................................................................................................. 8 3.3 設計與實作 .................................................................................................................................. 10 3.4 管理工具 ...................................................................................................................................... 13 3.4.1 Template管理............................................................................................ 13 3.4.1.1 簡介 ............................................................................................... 13 3.4.1.2 分析 ............................................................................................... 13 3.4.1.3 設計與實作 ................................................................................... 21 3.4.2 參考資源管理 ........................................................................................... 29 3.4.2.1 簡介 ............................................................................................... 29 3.4.2.2 分析 ............................................................................................... 29 3.4.2.3 設計與實作 ................................................................................... 30 3.5 編輯工具 ................................................................................................................. 32 3.5.1 簡介 ........................................................................................................... 32 3.5.2 分析 ........................................................................................................... 32 3.5.3 設計與實作 ............................................................................................... 42 3.6 比對機制 ................................................................................................................. 59 3.6.1 簡介 ........................................................................................................... 59 3.6.2 分析 ........................................................................................................... 59 3.6.3 設計與實作 ............................................................................................... 60 3.7 瀏覽工具 ................................................................................................................. 71 3.7.1 簡介 ........................................................................................................... 71 3.7.2 分析 ........................................................................................................... 72 3.7.3 分析統計 ................................................................................................... 77 3.8概念圖系統應用於會議系統 .................................................................................................... 90 3.8.1 簡介 ........................................................................................................... 90 3.8.2 分析 ........................................................................................................... 90 3.8.3 設計與實作 ............................................................................................... 91 第4章結論與未來展望................................................................................................. 95 4.1 結論 ......................................................................................................................... 95 4.2 未來展望................................................................................................................. 96 § 參考文獻§ ................................................................................................................. 97

    [1] 人才培育與國家競爭力之初探
    (http://study.naer.edu.tw/UploadFilePath//dissertation/l027_06_11vol027_06_11.pdf)
    [2] 百度最強大腦在想什麼?——專訪百度首席科學家Andrew Ng
    (http://www.inside.com.tw/2014/06/09/andrew-ng-interview)
    [3] 胡峻銘(2008)。網路多元評量系統實作與評估。國立成功大學電
    腦與通信工程學系碩士論文。
    [4] 邱澤鈞(2011)。引導式多媒體互動網路教學系統。國立成功大學電
    腦與通信工程學系碩士論文,未出版。
    [5] 吳天雄( 2011 )。創新實證醫學線上互動式教學系統。國立成功大學
    電腦與通訊工程所碩士論文,未出版,台南市。
    [6] 張議文(2010)。應用於醫學教育之網際網路多媒體互動式教學系統
    設計與實作。國立成功大學電腦與通信工程學系碩士論文,未出版。
    [7] mxGraph - Interactive JavaScript Diagramming Component
    (http://www.jgraph.com)
    [8] Jsplumb, http://jsplumbtoolkit.com/demo/home/dom.html
    [9] ASP.NET SignalR, http://signalr.net/
    [10]W3C,Hypertext Markup Language 5 (HTML5)
    (http://www.w3.org/TR/html5/)
    [11]JavaScript Object Notation (JSON), http://json.org/

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