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研究生: 黃子明
Huang, Zi-Ming
論文名稱: 博物館文創產品設計屬性對消費者購買意願之影響—文化感知的中介作用與文化認同的調節作用
The Influence of Design Attributes of Museum Cultural and Creative Products on Consumers' Purchasing Willingness: The Mediating Role of Cultural Perception and the Moderating Role of Cultural Identity
指導教授: 何俊亨
Ho, Chun-Heng
學位類別: 碩士
Master
系所名稱: 規劃與設計學院 - 工業設計學系
Department of Industrial Design
論文出版年: 2025
畢業學年度: 113
語文別: 中文
論文頁數: 93
中文關鍵詞: 博物館文創產品SOR模型設計屬性文化認同文化感知
外文關鍵詞: Museum Cultural and Creative Products, SOR Model, Design Attributes, Cultural Identity, Perceived Cultural Value
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  • 博物館作為文化傳播的重要場所,逐漸從單一的展覽功能轉向更為多元的角色,文創產品成為博物館文化傳播和商業發展的重要載體,滿足了消費者的個性化期望,影響著博物館的收入和可持續發展,受到了學術界和實踐界的廣泛關注。因此,研究消費者如何做出購買這些產品的決定具有重要意義。此外,為瞭解決當今市場文創產品同質化嚴重的問題,本研究旨在探討商品設計與消費者購買意願之間的關係機制,關注消費者的認知情感狀態,為博物館商品的設計開發提供參考。
    基於刺激-機體-反應模型(SOR理論),本研究以消費者對博物館文創產品的設計屬性(美學、功能、象徵)作為刺激,文化感知與感知價值作為中介變量,購買意願作為反應變量,構建理論模型並提出研究假設。研究透過兩階段實證設計展開:第一階段以北京故宮博物院文創商品為例進行問卷調查,驗證整體模型路徑;第二階段進行雙因素實驗設計,探討設計屬性之間的交互作用,檢驗其對購買意願的調節效果。
    研究結果顯示,美學屬性與象徵屬性均顯著正向影響購買意願,其中美學屬性的視覺吸引力作用最為突出。文化感知與感知價值在設計屬性與購買意願之間發揮重要中介作用,構成“設計-感知-行為”的影響鏈條。雙因素實驗進一步揭示,文化認同對美學屬性影響文化感知與購買意願的效果具有顯著正向調節作用,而對象徵與情感路徑的調節效果則不顯著,呈現出選擇性作用。因此,針對文化認同程度不同的消費群體,本研究通過“視覺表現+文化內涵+交互體驗”的三維策略,實現精準化設計與溝通,提升博物館文創產品的市場影響力與文化價值。

    Museums have evolved from exhibition spaces to multifunctional platforms, with cultural and creative products (CCPs) serving as key tools for cultural dissemination and revenue generation. To address market homogeneity, this study examines how design attributes (aesthetic, functional, symbolic) influence purchase intention, using the Stimulus-Organism-Response (SOR) framework.A two-phase empirical study was conducted: a survey on the Palace Museum’s CCPs tested the structural model, while a factorial experiment analyzed interaction effects and the moderating role of cultural identity. Results show aesthetic and symbolic attributes significantly enhance purchase intention, mediated by perceived cultural and functional value. Cultural identity selectively moderates aesthetic effects but not symbolic pathways. The study proposes a tripartite strategy—visual appeal, cultural depth, and interactive experience—to optimize CCP design for diverse audiences, balancing commercial and cultural objectives.

    摘要 i 誌謝 vi 目錄 vii 表目錄 x 圖目錄 xi 第1章 緒論 1 1.1 博物館文創產品的發展現況 1 1.2 設計屬性與購買意願 2 1.3 文化認同理論 3 1.4 感知價值理論 4 1.5 SOR模型 5 1.6 研究假設 6 1.6.1 設計屬性與購買意願 6 1.6.2 設計屬性、感知價值與購買意願 7 1.6.3 文化認同的調節作用 9 1.7 研究目的 10 1.8 研究框架 11 第2章 文獻探討 12 2.1 博物館文創產品 12 2.1.1 博物館文創產品的曆史發展與演變 12 2.1.2 博物館文創產品的分類 13 2.1.3 博物館文創產品的相關研究 13 2.2 消費者購買行為 15 2.2.1 消費者行為研究視角 15 2.2.2 博物館文創產品消費影響因素 16 2.3 SOR理論模型 17 2.3.1 作為刺激的設計屬性(S) 18 2.3.2 文化認同 20 2.3.3 消費者感知價值(O) 21 2.3.4 購買意願(R) 22 2.4 結構方程模型 23 第3章 研究方法 25 3.1 研究操作與研究對象 25 3.1.1 問卷調查法 26 3.1.2 研究對象 26 3.2 問卷設計 29 3.3 統計方法 31 3.3.1 描述性統計分析 32 3.3.2 信度分析 32 3.3.3 效度分析 32 3.3.4 共同方法偏差 32 3.3.5 結構方程模型 33 第4章 研究結果 34 4.1 實驗一 34 4.1.1 描述性统计分析 34 4.1.2 數據分析 35 4.1.3 共同方法偏差 36 4.1.4 測量模型 36 4.1.5 區分效度 38 4.1.6 結構方程模型 39 4.1.7 主效應分析 40 4.1.8 中介關係分析 42 4.1.9 調節效益分析 43 4.2 實驗二 46 4.2.1 信度檢驗 47 4.2.2 探索性因子分析 48 4.2.3 雙因素方差分析 49 第5章 討論 53 第6章 結論與建議 58 6.1 設計建議 59 第7章 參考文獻 66

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