| 研究生: |
李崇偉 Li, Chong-Wei |
|---|---|
| 論文名稱: |
物體輪廓線模型及其3D影像在醫學上的應用 Object contour models and their 3D images in medical applications |
| 指導教授: |
陳立祥
Chen, Lih-Shyang |
| 學位類別: |
碩士 Master |
| 系所名稱: |
電機資訊學院 - 電腦與通信工程研究所 Institute of Computer & Communication Engineering |
| 論文出版年: | 2007 |
| 畢業學年度: | 95 |
| 語文別: | 中文 |
| 論文頁數: | 92 |
| 中文關鍵詞: | 影像處理 、三維物件 |
| 外文關鍵詞: | Image Processing, 3D Object |
| 相關次數: | 點閱:65 下載:7 |
| 分享至: |
| 查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報 |
本論文設計並實作一套系統,讓使用者可以繪製、顯示和操作這些二維輪廓線(用來重建三維物件)和三維物件模型。為了讓使用者能更完整地瞭解物件外型與物件間的空間關係,使用者可以在2D View和3D View的畫面來觀察物件。本系統也讓使用者可以在三維空間中以漫遊的方式來檢視物件,且提供使用者可針對此三維物件在2D View和3D View下檢視特定座標。透過本系統,使用者可以藉由三維物件瞭解更多臨床上人體器官的解剖學知識。
在本研究中為了方便使用者管理這些輪廓線資料及三維物件模型,提供了一套完整的機制,可讓使用者更加方便管理、紀錄及操作資料。為了讓使用者可以進一步的觀察二維影像資料與三維物件間的對應關係,可用點擊的方式,將點擊的位置切換到不同的座標環境並作標示,並可製作標籤。臨床上,透過上述功能,醫師能迅速且精確的對病人做出診斷。
In this thesis, we implement an integrated system for users to create, display, and manipulate both the 2D contours (for the reconstruction of 3D objects) and 3D object models. Users can visualize the same organs in both 2D and 3D view in order to fully understand the shapes of the objects and their spatial relationships. The system also allows users to navigate through the 3D space to visualize all the objects from different perspectives and to go back and forth between the 3D views and 2D cross-sectional views of the 3D objects. With this system, the users can have a better visualization of 3D objects and learn more anatomical knowledge about human organs in practice.
We provide an integrated system for users to store and manipulate the contours and 3D object models. Users can observe the same organs in a more concrete way both in 2D and 3D view. The system will show the detailed information in different views where the user clicked. Users can also label the contours in 2D view and organ objects in 3D view in our system. With this system, doctors can make diagnoses and give treatments fast and accurately in practice.
[1] Frank D. Luna/著, 黃聖峰/譯, “3D遊戲程式設計入門:使用DirectX 9.0實作”, 博碩文化, 台北縣, 2004.
[2] Ackerman MJ., “The Visible Human Project”, Proc. IEEE, Vol.86, No.3, pp. 504-11, 1998.
[3] David Meyers, “Reconstruction of surfaces from planar contours”, University of Washington, Seattle, WA, 1995.
[4] E. Gamma, E. Helm, R. Johnson and J. Vlissides, “Design Patterns - Elements of Reusable Object-Oriented Software”, Reading, MA: Addison-Wesley, 1995.
[5] Elad, M. “On the bilateral filter and ways to improve it. IEEE Trans. ”On Image Processing 11 (2002) 1141–1151
[6] Klaus Donner, Hans-Heino Ehricke, Walter Koller, Wolfgang Straer, “Visualization of Vasculature from Volume Data”, Computers & Graphics, pp. 395-406, 1994.
[7] Kuo-Shen Ting, “An Interactive Integration System of Surface-based and Voxel-based Image and Its Applications”, National Cheng Kung University, 2006.
[8] Lih-Shyang Chen, “A Distributed and Interactive Three-Dimensional Medical Image System”, Computerized Medical Imaging and Graphics, Vol. 18, pp. 325-337, 1994.
[9] Nicolai M. Josuttis, “The C++ Standard Library: A Tutorial and Reference”, Addison-Wesley Professional, 1999.
[10] Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, OpenGL Architecture Review Board, “OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, 3rd Edition”, Addison-Wesley Professional, 1999
[11] Meyers, D., Skinner, S., and Sloan, K., “Surfaces from contours”, ACM Transactions. on Graphics, Vol.11, pp. 228–258, 1992.
[12] Moller, Tomas and Trumbore, Ben, “Fast, minimum storage ray-triangle intersection”, Journal of Graphics Tools, vol. 2, pp. 21-28, 1997.
[13] R. Chung, C.k. Ho, “Using 2D active contour models for 3D reconstruction from serial sections”, Proc. of the 13th Int. Conf. on Pattern Recognition, Vol.1, pp.849-853, 1996.
[14] Stanley B. Lippman, Josee Lajoie, “C++ Primer, 3rd Edition”, Addison-Wesley Professional, 1998.
[15] Stephen Prata, “C++ Primter Plus:teach yourself object-oriented programming. 2nd ed”, The Waite Group, Inc. 1995.
[16] Sylvain Paris and Frdo Durand, “A Fast Approximation of Bilateral Filter using a Signal Processing Approach”, Massachusetts Institute of Technology, 2006.
[17] Tian-Yuan Shih, Ge-Wen Lee, “On the Algorithms for Simple Polygon Formation”, 地籍測量, 21(4):25-36
[18] Tomasi, C., Manduchi, “Bilateral filtering for gray and color images” , Proc. of International Conference on Computer Vision, IEEE (1998) 839–846